Spore: A New Start in Gaming

  Spore is, without a doubt, the future of the gaming industry. That isn’t to say that it has its draw backs, but it is the first non-MMO that I have played to date that is so intertwined with the next evolution in gaming, user generated content. It has been talked about for years and … Continue reading “Spore: A New Start in Gaming”

 

Spore

Spore is, without a doubt, the future of the gaming industry. That isn’t to say that it has its draw backs, but it is the first non-MMO that I have played to date that is so intertwined with the next evolution in gaming, user generated content. It has been talked about for years and some games have touched it, but no game, that I am aware of, has grasped it as fully as Spore.

I wasn’t sure how this would play out in the game. I’ve never really played any game that allowed me to design my character as extensively as Spore. Most game players are used to some level of customization in MMO’s and RPG games. While Spore doesn’t come close to a game like Second Life in the realm of user generated content it exceeds it by providing a wide range of flexibility and still offering a linear game path with increasingly difficult goals. Plus, it’s easy to play, my wife can play Spore, and she is not a gamer.

Spore is one of the first games to come out that has the ability to provide game companies with a way to combat privacy, but support the purchasers as well. User generated content could be an extremely powerful tool for games in the future because to get this data you need to contact centralized servers controlled by the company that built the game. This offers up several authentication options that games of the past just couldn’t offer. (I will be expanding on these in my third article about Spore).

Now I know that this game has raised a huge up-roar with the anti Digital Rights Management (DRM) crowd. But the arguments that are made against it only impact an extremely small margin of the potential user base. On top of that it would be easy for EA to release a patch that removes the DRM from the game entirely (something that has been done on many games already). I don’t find the issues people are having with the DRM to be a valid argument for not purchasing the game.

In the end sales numbers will probably determine if Spore has the potential to change the industry. While this has its own good and bad points I think companies that have games in the works should take note of what Spore allows the user to do, regardless of its success. There are many IP’s that could receive a huge boost by following Spores example (I will be talking about one of my personal favorites in my next post).

I give Spore a thumbs up to people that are thinking about purchasing the game. It is extremely fun, it is easy on machine requirements for those of you that haven’t upgraded in a while, and if you have a stable machine and are not reinstalling your OS every few weeks the DRM isn’t going to be a problem for you. If you do happen to have issues with the DRM, well, I guess you’re out of luck until EA decides to patch it out of the game.

EA Sports: It’s not in This Game

To even watch the intro to FIFA ’08 and hear the words “It’s in the game!” makes me cringe. I love soccer and was a huge fan of the FIFA soccer series that Electronic Arts (EA) has produced but the latest version is by far the worst thing I have ever played (I am referring … Continue reading “EA Sports: It’s not in This Game”

EA Sports Logo

To even watch the intro to FIFA ’08 and hear the words “It’s in the game!” makes me cringe. I love soccer and was a huge fan of the FIFA soccer series that Electronic Arts (EA) has produced but the latest version is by far the worst thing I have ever played (I am referring to the PC version for this article).

Do not get me wrong, when I first installed it and saw some of the new things EA had added I was excited. Even the first few practice games showed promise. Then I played my first game. The sound was great, the commentators seemed to be more responsive than the last version I played, there was a huge selection for leagues, and the player control was excellent. Then I started noticing a few things. Continue reading “EA Sports: It’s not in This Game”

The failure of the RIAA

I just finished reading an article about the first Recording Industry Association of America (RIAA) trial going on in Duluth (Catch it on Wired here.) I could not believe the RIAA is still going after people, and even going to trial! I cannot believe that this group is not done getting blasted by the public… … Continue reading “The failure of the RIAA”

RIAA Logo

I just finished reading an article about the first Recording Industry Association of America (RIAA) trial going on in Duluth (Catch it on Wired here.) I could not believe the RIAA is still going after people, and even going to trial! I cannot believe that this group is not done getting blasted by the public… again. Now, do not get me wrong I understand that the RIAA is trying to protect their rights, and people are downloading songs illegally, but going after people one by one seems to be a huge waste of time and money.

The problem that the RIAA has is that they are trying to deal with an entrenched idea. When file sharing was available, this would be pre-Peer-to-Peer (P2P) (ie: Kazaa, BitTorrent, Morpheus, and LimeWire), the big concern was not music it was software piracy. The software industry responded by developing more advanced anti-piracy techniques. For whatever reason the music industry did not see what was going to happen. Now they are trying to play catch-up.

Continue reading “The failure of the RIAA”